Struct vector
Simple bindings from std::vector
					
			struct vector(T, Alloc)
			;
					
				
			Note that this binding is incomplete and possibly incorrect. There is a druntime version but it's likely buggy and much harder to reason about because it supports all runtimes:
Methods
| Name | Description | 
|---|---|
| push_back(value) | Overload for basic types to not require a const ref | 
| reserve() | Set vector capacity | 
Inner structs
| Name | Description | 
|---|---|
| ConstIterator | 
https
//github.com/dlang/druntime/pull/2448
It's very easy to get the memory management wrong, so prefer passing this by ref and do anything that modifies the memory on the C++ side (e.g. push_back).
    Extra items, like ConstIterator and toString / fromString are for
    ease of use (e.g. to/fromString actually allows vibe.d to deserialize it)